Sunday, 2 August 2015

Italian Galleys & Galleons AAR at Valle dei gufi

There is a great little Galleys & Galleons battle report over on  the Valle dei gufi blog. They played the treasure islands scenario between Swedish and French fleets and quicky discovered the hazzards of sailing large vessels into shallow waters! I freely admit that I needed to use Google's inbuilt translator to find out what was going on, but it makes a great read. I encourage you to check it out HERE.


Tuesday, 21 July 2015

Sail Ho! Galleys & Galleons now available from Ganesha Games


Just a very quick note to announce that Galleys & Galleons, the tabletop wargame for wee ships in the Age of Discovery, is now available as a pdf through Ganesha Games. By next month, it should also be available through Wargamesvault and as a hard copy through Lulu and Amazon. My sincere thanks to all who encouraged the game through its development!

Half of all author royalties generated from sales of this book will be donated to the UNHCR, the United Nations refugee agency who protect and assist individuals and families displaced by war and persecution.

Monday, 20 July 2015

Carthaginians off the starboard bow!

The models may not be finished yet, but the rules are. Galleys & Galleons adapts perfectly to produce fast, fun and decisive ancient naval battles between small fleets or squadrons of around 10 vessels per player.

Sunday, 19 July 2015

A wee nod to Ronald Brow and his 6mm Ming

Over at the NerdWargamer blog, Ronald has written up a nice little review of Irregular Wars, highlighting some of his favourite aspects of the game.

"The game simulates irregular warfare quite well. For such a simple game it had a lot under the hood. I missed this complexity until I played a test game between Dutch privateers and the Ming Chinese. The Dutch were riddled by disease after rolling on the logistics table. The Chinese had a few stragglers to the battlefield but nothing else bad happened. That is the thing about this game. Your beautifully painted forces that you planned out for weeks could not make it to the table. If you think about how expeditions to the new world reached their destination with half the company they set out with it makes sense. The pre game setup enriches the narrative and makes the game more enjoyable."

Very flattering indeed, I'd urge you to go and check out his blog!

What Ronald has also done, is build a great 6mm Ming army. Now readers of my blog will know that I have fallen head over heels in love with 6mm as a scale, and Ronald's Ming are just superb.