The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders.
An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four example army lists are provided; however, army building is designed to be flexible. A toolkit of base profiles and unit traits allow players to build customised armies to suit their own vision of their fantasy faction.
Scale agnostic, with multi-based figures and no individual figure removal, the game can be played using any fantasy figures, or historical armies from the ancient to the early modern period.
The rules are available as a softcover book through Amazon, or as a pdf from Wargame Vault.
A number of free downloadable game aids may be accessed through the links below: