Scraptember - interactive terrain (and other bits and bobs)

For the final terrain post of Scraptember we have various interactive terrain elements for Wargears, and other assorted odds and ends.

The ramp/jump is mostly a 3D design by Gypsydanger, available on Thingiverse. However, wanting to incorporate more ancient remains, I amended the .stl to include the head of a Severan lady (probably the Roman empress Julia Mamaea) created with photogrametry from a statue in the small museum at Nemea in Greece. The tank trap is from Martin's 3D Studio.

These pieces of terrain are actually two phases of the same piece of on-track ephemera for Wargears. Starting as a stack of boxes (designed by Mkbasas01, available on Thingiverse), if a wargear collides with it, it turns into a spead of rough track - here depicted with cut up parts of the same animal box with giant rad-coons (Warp Miniatures racoons) escaping from them.

Various explosive bits and bobs: on the left are some explosive barrels designed by SableBadger; top right are some 'space mines' designed by Tezca (used as proximity bombs in Wargears); bottom left is a 'Fallout bomb' designed by Hatelijk. All are available on Thingiverse.

Finally the for most miscellaneous of scatter terrain we have: top left - witches hats/cones created by Jimjimjimmyjim (available on Thingiverse); top right - an area of rough track made in Bambu Studio using assets created by Jimjimjimmyjim, sunk into a 2mm high oval; bottom left - kinetic catapults to propel wargears forward, created in Bambu Studio just using rounded cornered squares and the 'add text' function; and bottom right - two oil spills made using 50mm circles, printed 2mm high. 

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