Galleys & Galleons - A tabletop wargame for wee ships in the Age of Discovery
I have been working on new a naval set of wargaming rules for Ganesha Games which will see ship-to-ship combat played out on your table top with an average of 1-5 ships per player. These rules are founded on the sea-borne adventures of the so-called Age of Discovery, the 16th and 17th centuries, when men were men, maps were only half drawn and death by sea monster was a real possibility. Within that theme, the game plays fast, fun and free. It is a naval wargame, but not a simulation. As you'd expect from a Ganesha game, vessels and fleets are fully customisable, and acts of piracy and war at sea are abstracted in such a way as to leave players with the taste of briny sea in their mouths, but with little risk of actually catching scurvy. The working title for the rules was All at Sea . They take elements of my old naval game and integrated them with a Ganesha skeleton to create a much better game. However, it was then drawn to my attention that a WWII naval gam...