This week we combined testing the solo/co-operative guidelines for Galleys & Galleons , with our homeschooling wargame. G&G has elements of addition, subtraction, probability, risk vs reward, and compass points, as well as the opportunity to blow up ships... There was also a useful learning point about social distancing.😷 My son and I set out as loosely affiliated pirate sorts. I took the brig, Oberon (entering the area from the SW), while he captained the ghost ship, Bluebeard's Revenge (entering from the NE). The quarry were a flotilla of AI controlled Dutch East India Company merchant ships - the Nutmeg (merchant junk), Tea Chest (junk), and Pepper Corn (junk), accompanied by the cromster, Utrecht as a small warship escort. The Dutch ships ignored advise to follow social distancing and were set up close together in the NW of the area. Their exit point was the SE corner, between Fort Blaggard and Hangman's Rock. As the Oberon sailed towards the ce