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Showing posts from September, 2020

Spartans vs Early Macedonians with Fantastic Batles

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  As the seasons change, and parts of Northern Ireland start to descend, once more, into Covid-19 lockdown, I seized a fleeting oportunity to head up beyond the Foyle and run a game of Fantastic Battles with Lee, using our 10mm Greco-Macedonian forces. We didn't overly think the terrain, and just used every unit that we had available on the table. In retrospect the table size was far too small for the size of forces available (well, not really retrospect, it was patently obvious during deployment). Lee commanded a force of Spartans: two companies of Spartiate hoplites and five companies of allied hoplites, supported by two companies of hippokontistai (skirmishing light horse javelineers), two companies of peltasts, and a company of slingers. My early Macedonians were spearheaded (or not as it turned out) by two companies of Macedonian hetairoi, followed by two companies of mercenary hoplites, six companies of tribal levy, and two companies each of Illyrian mercenaries, slingers an

Fantastic Battles army showcase - Wyld Elves

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This army showcase is a little bit different in that it is only a 500 point army rather than 1,000. Fantastic Battles  scale perfectly well for smaller armies and this army of Wyld Elves is about as small as it gets. It has focused on a small number of elite, resolute units supported by the full cadre of character types. All miniatures are 3D printed figures from Excellent Miniatures. Always watching, the Wyld Elves of the far north are seldom seen unless they choose to be. Longing for nothing more than to dance in mountain meadows lit by the midnight sun, they are never-the-less ruthless and resolute warriors when summoned to war. The fleet-footedness of Wyld Elves is their racial trope, represented by the fast trait (+1 to their movement value). From left to right are the she-elves commanding this small army: Hjartardottir the army warlord on her white stag, a Huldra magic-user, a captain and a rogue. In most small games, players take just a warlord and a captain; taking so many Wyld