The revised Grand Duchy of Cheddar
Following my recent(ish) introduction to Mantic's Kings of War, and the opportunity to field my 17th century ratman army once more, I set out to increase my forces so I could get a decent sized game out of them without having to ally with another player. I'm still not 100% sold on the rules system, but pending anything better, here is the army of the revised Grand Duchy of Cheddar, written up as a fully legal 2000 point League of Rhordia army. Miniatures are from Pendraken and Kallistra (the airship is scratch built). They are technically 10mm, but would work well against 15mm enemies as well.
Grand
Duchy of Cheddar
League
of Rhordia Army List - 2000
points
Background of the Grand Duchy of Cheddar
The Grand
Duchy of Cheddar was carved out by Mad Prince Lodwijk the Indestructible, an
enterprising but illegitimate son the Cornelius V the Fruitful, Rat-King of
Jarlsberg. A nation desperate to ensure it’s credentials as a second-rate world
power, the Grand Duchy is built around three guiding principles: the most advanced
military doctrines, Baroque art, and fabulous hats. The army is composed of a
range of mixed-arms regiments of foote, and traditional mounted trotter
regiments, together with, field artillery, mechanised steam-powered heavy
cavalry and even an airborne dirigible squadron to provide air support.
The grand duke,
his harem, and the army, rule the duchy from Cheddar Hall, an immense
labyrinthine warren, luxuriously appointed in gold and crimson cloth as befits
the ducal residence. Although it is mainly situated below the West March,
Cheddar Hall has tunnels which emerge in all of the Four Marches. These form
vital thoroughfares through which the hinterland is policed and supplies are
extracted from the rural serf-rats.
Baron Lodwijk van Gouda
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
Duke
- Hero (Inf)
|
5
|
3+
|
-
|
6+
|
4
|
12/14
|
100
|
Crushing
Strength (1); Individual; Very Inspiring
|
5
|
Blade
of Slashing
|
|||||||
105
|
Roquefort’s Blue Foote Guards
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
Regiment
of House Guard
|
5
|
3+
|
-
|
4+
|
12
|
14/16
|
135
|
Crushing
Strength (1)
|
25
|
Blessing
of the Gods
|
|||||||
Regiment of Musket Block
|
5
|
5+
|
5+
|
3+
|
10
|
13/15
|
135
|
Piercing (2); Reload!; Rifles
|
Regiment
of Musket Block
|
5
|
3+
|
-
|
4+
|
12
|
14/16
|
135
|
Piercing
(2); Reload!; Rifles
|
430
|
Duchess of Cheddar’s Own Foote
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
Regiment
of City Spear Militia
|
5
|
4+
|
-
|
4+
|
15
|
13/15
|
120
|
Phalanx
|
Troop
of Musket Block
|
5
|
5+
|
5+
|
3+
|
8
|
9/11
|
100
|
Piercing
(2); Reload!; Rifles
|
Troop
of Musket Block
|
5
|
5+
|
5+
|
3+
|
8
|
9/11
|
100
|
Piercing
(2); Reload!; Rifles
|
320
|
van Squeek’s Foote
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
Regiment
of City Spear Militia
|
5
|
4+
|
-
|
4+
|
15
|
13/15
|
120
|
Phalanx
|
Troop
of Musket Block
|
5
|
5+
|
5+
|
3+
|
8
|
9/11
|
100
|
Piercing
(2); Reload!; Rifles
|
Troop
of Musket Block
|
5
|
5+
|
5+
|
3+
|
8
|
9/11
|
100
|
Piercing
(2); Reload!; Rifles
|
320
|
Erasmusen’s Trotters
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
||||||
Regiment
of Household Knights
|
8
|
3+
|
-
|
5+
|
16
|
14/16
|
195
|
Fury,
Thunderous Charge (2)
|
||||||
25
|
Kaba’s
Holy Handgrenades
|
|||||||||||||
220
|
||||||||||||||
Ducal Dirigible
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
Wizard
with Winged Aralez – Hero (LrgCav)
|
10
|
4+
|
-
|
4+
|
1
|
10/12
|
85
|
Fireball
(6); Fly; Iron Resolve; Thunderous Charge (1)
|
25
|
Lightning
Bolt (5)
|
|||||||
|
110
|
Sedgemoor’s
Mechanised Cuirassiers
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
Halfling
Iron Beast
|
5
|
5+
|
-
|
6+
|
D6+15
|
16/18
|
210
|
Breath
Attack (8); Crushing Strength (2); Thunderous Charge (1)
|
210
|
The Grand Gun Battery
|
Sp
|
Me
|
Ra
|
De
|
At
|
Ne
|
Pts
|
Special
|
||||||
Halfling
Howitzer
|
4
|
-
|
5+
|
4+
|
1
|
9/11
|
95
|
Blast
(D6+2 or D6+3 within 6" of Master Engineer); Lob it!; Piercing
(2); Reload!
|
||||||
Halfling
Howitzer
|
4
|
-
|
5+
|
4+
|
1
|
9/11
|
95
|
Blast
(D6+2 or D6+3 within 6" of Master Engineer); Lob it!; Piercing
(2); Reload!
|
||||||
Halfling
Howitzer
|
4
|
-
|
5+
|
4+
|
1
|
9/11
|
95
|
Blast
(D6+2 or D6+3 within 6" of Master Engineer); Lob it!; Piercing
(2); Reload!
|
||||||
285
|
Excellent looking Army - I love the Car, Chitty Chitty Bang Bang on steroids.
ReplyDeleteNice!
ReplyDelete