Fantastic Battles - playtesting steps up as restrictions ease
As the Covid-19 pandemic eases here in Ulster, we are now allowed to meet in small groups, inside, for the first time in over three months. The obvious way to celebrate was to play with toy soldiers. In person! Four brave souls met for a live playtest of Fantastic Battles, pitching the goblins of the Wyvern Hills against the Vermintide.
The bowl of dice is substituting for a bag of counters to randomise initiative during the Action phase of each turn. There is one coloured counter/die per character, plus one for impetuous units. As each coloured counter is drawn from the bag, the respective players activate a character and any units they are able to command.
The Great Goblin is engaged by the Great Rat in what was to be come the turning point in the battle.
Before he can rush to the aid of the goblin warlord, the hill giant is charged by a furiously propelled rat wheel. The goblin warlord fell (and was eaten) by the Great Rat, and the gobin army fell apart shortly afterwards.
The bowl of dice is substituting for a bag of counters to randomise initiative during the Action phase of each turn. There is one coloured counter/die per character, plus one for impetuous units. As each coloured counter is drawn from the bag, the respective players activate a character and any units they are able to command.
The Great Goblin is engaged by the Great Rat in what was to be come the turning point in the battle.
Before he can rush to the aid of the goblin warlord, the hill giant is charged by a furiously propelled rat wheel. The goblin warlord fell (and was eaten) by the Great Rat, and the gobin army fell apart shortly afterwards.