Bread and Circuses - The Hare and the Tortoise
Just before Christmas we ran the last playtest of the year for the wee chariot game I've been working on, Bread and Circuses . I would suggest that with the feedback received from playtesters (a big 'heads up' to Tim for the most comprehensive reporting), the game is nearing completion. This game was a simple twice-round-the-basic-track race with six competitors. There are a number of fixed 'classes' that players assign to their chariots, allowing the game to be used in any race setting they like. With the exception of the standard class (which is ... well ... standard), each class has a unique bonus and a corresponding penalty. The starting line up. From the right/closest the camera: an Egyptian (archer), Roman (fast), Mycenaean (standard), Seleukid (scythed), Sumerian (heavy), and Indian (archer). The only extant chariot class that was not represented in this race was the 'agile'. Player order each bound is card-driven meaning that you never